Matters of Choice

Interactions in Education: A Conversation with Brenda Laurel
By Robert Cavalier
05/30/03

RC: What was the main contribution of Aristotle’s writings to your own understanding of HCI?

BL: Specifically, it was Aristotle’s definition of theater as a representation of action where characters are seen as patterns of choice—that’s almost exactly what we have in a computer game.

https://campustechnology.com/Articles/2003/05/Interactions-in-Education-A-Conversation-with-Brenda-Laurel.aspx

Worth emphasizing:

“Aristotle’s definition of theater as a representation of action where characters are seen as patterns of choice” — beyond to click or not to click is the simple decision to continue or not. To read, to listen, to watch. There is always the potential of turning away. You are your own character.

And so for day 2899
19.11.2014

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