I have been following the postings of José Angel García Landa at the Humanities Commons Narrative Theory and Narratology site. One posting brought me to rethink again the status of the relation between narration and description:
To the temporal preoccupations stated there I attached a link to the world-game-narrative posting on Berneval.
The temporal aspect of narration allows us to approach the description/narration relations from another angle:
A widened understanding of narration (that includes acts of description) allows us to see narration as the process that generates world, game and narrative. Narrativity is the potential, narration is the (temporal) process and world, game or narrative are the products (figurations).
I want to explore more.
Narration in a material sense consists of Description, Deposition, Disposition.
These three (Description, Deposition, Disposition) are material practices akin to the three different types of mimesis outlined in Paul Ricoeur’s Time and Narrative: refigure, configure, prefigure. I have reversed their usual order of presentation. Ricoeur is centred on the creation of texts from an authorial prefiguring through the configuring in the act of reading and finally the refiguring of the reader’s own self. In a world of endless semiosis the trajectories need not follow this singular path. A refiguring of the self-in-relation can prefigure a novel configuration.
Description is oriented outward and disposition is inner-directed. Description could be related to pre- or re-figuration. The deposition is what we find in configuration.
In a network, each node is an opportunity to devote attention narration and thus move to world making, game playing or storytelling.
And so for day 2854